
We founded Sifteo to bring our vision from the laboratory to the world. We're building the future of play.
Siftables are our first product: sets of cookie-sized computers with motion sensing, neighbor detection, graphical display, and wireless communication.
Siftables act in concert to form a single interface: users physically manipulate them—piling, grouping, sorting—to interact with digital information and media. Siftables provide a new platform on which to implement tangible games.
We are commercializing the technology now. Check the Sifteo blog for the latest, or sign up for our mailing list and we'll let you know as we firm up release details.
David Merrill and Jeevan Kalanithi created the precursor to our product as graduate students. They were later joined by Brent Fitzgerald to form the Sifteo founding team. Liam Staskawicz, Eric Miller and Richard Mar are building the next-gen Siftables Platform. Josh Lee heads up the game design team and together with Eric Liao, Lily Cheng and Amith Tudur, they are working to create the world's first Siftables games. Fred Zirdung is our Web Developer and Emily Sun is our UX Advocate.
Sifteo is funded by True Ventures and Foundry Group. Our work is also supported by research grants from the National Science Foundation.